The use of digital technology is changing the way people share information, taking knowledge, and connect with the world around us. Augmented Reality (AR) is one such technology that is changing standard educational techniques. The fast adoption of augmented reality in education is not unusual considering that the challenges to AR development and technological availability have been greatly lowered.
Traditional educational practices are becoming useless in the twenty-first century, and augmented reality has a chance to change education. Mobile devices are now more available and powerful than ever before, and AR apps have become easy to use enough for usage in the classroom by both instructors and students.
While augmented reality is not a new technology, it has just currently starting getting the interest of educational institutions. According to Fact.MR’s industry study, the worldwide market for virtual reality for educational purposes reached $1.5 billion in 2020 and expects to reach $85 billion by 2031.
Transforming Learning Environments
School gained change from technology improvements and bigger availability of knowledge during the last few decades. However, the volume of information accessible isn’t always consistent with educational quality. Because traditional teaching approach sometimes suggests being an observer for students, their academic achievement generally relates to their capacity for remembering knowledge.
Questions regarding educational quality have been growing gradually over the previous decade. According to a joint report by UNESCO, UNICEF, and the World Bank, the proportion of children living in learning poverty in low and middle-income nations is approaching 70%.
While several variables are at work, the International Labour Organization lists students’ inactivity in school as one of the most major causes of the learning crisis. Considering the pandemic’s impact, there is an increasing risk that students may become even more distracted and uninterested in studying.
Enhanced Visualizations
AR can enable teachers to present virtual pictures of topics and apply game elements for providing textbook help, making classroom teaching more exciting and engaging. Students are going to be able to gain knowledge and recall information more quickly as a result of this.
An augmented reality software named “Dinosaur 4D+,” together with a set of cards, allows users to view 3D dinosaurs by scanning the card. Students can view dinosaurs in action and use the app’s functions to rotate, zoom, and more. Furthermore, the program gives information on each dinosaur.
Google Expeditions is another recognized example of AR/VR in education, allowing viewers to see 3D things in the classroom, like a volcano, hurricanes, and even DNA. The course offers over 100 AR trips covering topics like as the history of technology, the moon landing, and more.
Based on the examples above, it is evident that augmented reality in education is going to be a highly interesting and effective approach that will change the education system for at least the next 100 years. This will not only affect basic education, but also higher education and training institutions.
Interactive Learning Experiences
The use of augmented reality in education has been presented to improve student involvement, energy, and learning results. It is use to improve learning in areas such as physics, history, and literature in a range of educational settings ranging from elementary schools to colleges and universities.
AR-enabled eLearning programs display the augmented item on the display and play 3D demonstrations of ideas, allowing students to learn and participate. Overall, computer graphics can be used fully, allowing a thing to be taken and shown in the augmented environment, as well as displaying inquiries about the object. This means that the program may collect images of items in the real world and offer a thorough description of the object. One can also make their own eLearning application enabled with AR with a unique concept.
The Final Words
With students having to learn from home, keeping them focused in lectures has become challenging. As a result, eLearning app developers are strongly embracing AR technology. Overall, Augmented Reality development is increasing its market prominence.
Augmented Reality has a chance to change the existing educational system by transforming the entire learning experience. Overall, it will influence students’ interests and make them more efficient. This also helps students in grasping topics in an immersive setting, simplifying concepts and making learning simple. Furthermore, educational institutions will garner enormous attention by providing an exceptional learning experience through technology.